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Level Up!Videogames as Art
The author's iconChristopher R. RiceFeb 2, 2024

Video games, once dismissed as mere entertainment or child's play, have evolved into a sophisticated form of cultural expression, paralleling traditional art forms such as painting, sculpture, literature, and film. This transformation reflects the industry's growth in creativity, storytelling, visual design, and emotional depth, positioning video games as a legitimate and powerful medium of art.

At the core of video games' artistic merit is their interactivity. Unlike passive forms of art, video games engage the player in a dialogue, where actions have consequences, and narratives unfold based on choices made. This unique aspect of video games allows for a personalized experience, where the player becomes an active participant in the art itself. The narrative complexity and depth of games like "The Last of Us" and "Bioshock Infinite" demonstrate how video games can tell stories in ways that are impossible in other media, offering immersive experiences that can evoke a wide range of emotions from the player.

Visually, video games offer stunning aesthetic experiences, rivaling and sometimes surpassing traditional visual arts. Games such as "Journey" and "Shadow of the Colossus" showcase breathtaking landscapes, innovative character designs, and artistic styles that draw inspiration from various art movements. The attention to detail in the visual storytelling of games provides a canvas for artistic expression that can convey themes, emotions, and narratives. The use of color, light, texture, and composition in video games can create moods and atmospheres that are as nuanced and compelling as any painting or film.

The artistry of video games also extends to sound design and music. The auditory experience of a video game can greatly enhance the emotional impact and immersion of the gameplay. Composers like Nobuo Uematsu and Koji Kondo have created iconic scores that are as celebrated and influential as those in cinema. The integration of sound effects, voice acting, and music in video games creates a rich, aural landscape that complements the visual elements, contributing to the overall artistic experience.

Video games also possess the ability to comment on culture and society, mirroring the role of traditional art in reflecting and critiquing the human condition. Games like "Papers, Please" and "This War of Mine" challenge players to confront moral dilemmas and the realities of war, immigration, and the human psyche. Through interactive storytelling, video games can explore complex issues, offer diverse perspectives, and encourage empathy and understanding in ways that are both engaging and thought-provoking.

The recognition of video games as art is gaining momentum, with institutions like the Museum of Modern Art in New York and the Smithsonian American Art Museum including video games in their collections. This acknowledgment by the art world underscores the cultural, aesthetic, and intellectual value of video games.

Final Thoughts

Video games are a multifaceted form of art that combines visual, auditory, and interactive elements to create immersive experiences. Through their capacity to engage, provoke, entertain, and enlighten, video games have earned their place alongside traditional art forms. The evolution of the medium continues to push the boundaries of artistic expression, challenging perceptions and expanding the definition of what art can be. Art is not just one thing. It can’t be. Art is a living breathing dialogue between the artist and the beholder with time and distance rendered meaningless. Art is supposed to evoke a reaction – and videogames certainly do that.

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The Author
The author's icon
Christopher R. Rice@RavenpennyChristopher R. Rice has authored, co-authored, or contributed to fifteen gaming supplements (and counting!) on a range of subjects and many articles from various magazines. Of course, if he's not writing about gaming, he's blogging about it. Visit his site, Ravens N' Pennies — for more goodies — or consider joining his Patreon. He's an old school gamer with a particular love for rogue-likes, RPGs, the Zelda franchise, and the Diablo franchise.

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