ImprovedConan Exiles moves to native Linux for smoother, more stable servers
Conan Exiles now runs on native Linux with BattlEye on by default and new death drop options. Also fixed 7 Days to Die crash loops, Rust startup and backup issues, and added Minecraft Bedrock game rule controls.
Conan Exiles now runs on native Linux for better stability and performance
We moved Conan Exiles off the old Windows-emulation setup to Funcom's native Linux Enhanced server. Expect smoother performance and fewer of the quirks that came with running it through compatibility layers.
Better than before
Prevented 7 Days to Die crashes from incompatible crossplay settings
7 Days to Die servers now automatically keep XP multiplier and anti-cheat settings within the limits crossplay requires, preventing crashes that used to happen when those settings went out of range.
Smoother performance for Conan Exiles, Enshrouded, Windrose and Icarus
We tuned how these single-thread-heavy games use CPU resources, cutting down on stutters and tick delays during busy moments.
New Minecraft Bedrock settings for game rules and experiments
You can now control keep inventory, mob griefing, immediate respawn, coordinate display, and other game rules for Bedrock servers, plus toggle experimental features and HUD options.
BattlEye anti-cheat now on by default for Conan Exiles
New Conan Exiles servers now ship with BattlEye anti-cheat enabled out of the box. If it causes connection trouble for you or your players, you can still turn it off from your server settings.
Isle of Siptah now included on every Conan Exiles server
Conan Exiles servers now run on a faster native engine and always include the Isle of Siptah map alongside Exiled Lands, so there's no separate toggle to manage.
More accurate death drop options for Conan Exiles
You can now choose to drop only your backpack on death instead of just "keep everything" or "drop everything", giving survival servers a middle-ground option that matches the game's real behavior.
8 bugs squashed
7 Days to DieFixes: 3
- A specific save-related setting could send 7 Days to Die into a crash loop right after boot. It's now automatically corrected so your server starts cleanly.
- Servers with an unsupported jar refund percentage could crash instantly on startup with no logs. That setting is now kept within the values the game actually supports, and affected servers have been repaired.
- Servers using crossplay could show zero players even while people were actively connected, which sometimes caused the server to hibernate mid-session. Player counts now track correctly across all crossplay platforms.
Conan ExilesFixes: 1
- Fixed servers showing the wrong region in the official server browser, a character creator setting that silently did nothing, and a PvP time-window setting that never took effect.
Minecraft BedrockFixes: 1
- Several Bedrock settings, including keep inventory, mob griefing, immediate respawn, show coordinates, show days played, and education edition, weren't actually being written to your world. They now apply correctly when changed.
Minecraft JavaFixes: 1
- Some CurseForge modpacks that pin a specific NeoForge build were failing to install because of a mismatch in how the required Minecraft version was detected. Installs now correctly match the loader's actual version.
RustFixes: 2
- Some Rust servers could get stuck for hours during startup because of how randomly generated admin passwords interacted with Rust's command parser. This is now fixed for both new and existing servers.
- Restoring a world backup could overwrite your server's RCON password with an old one, leaving RCON disabled. Your current password is now reapplied after every restore.







