ImprovedServer startup crashes fixed for Valheim, Minecraft, and FiveM
Modded servers on Valheim, Minecraft, Terraria, FiveM, and RedM now start reliably, Windrose connections are more stable, config editors flag needed restarts, and Minecraft Bedrock now supports addons.
Better than before
See when a config change needs a restart
When you edit a server's settings through the config file, the dashboard now shows a clear notice if the running server hasn't picked up the change yet, so you know a restart is needed.
"Linked to dashboard" badge on config files
Files that are tied to your Overview settings now show a badge in the file manager and editor, so you know editing them there also updates the dashboard toggles (and vice versa).
Minecraft Bedrock now supports addons
You can now install .mcaddon packs on your Minecraft Bedrock server, and Haptic automatically turns on any experiments the addon needs.
4 bugs squashed
ValheimFixes: 1
- Modded servers (like Valheim with BepInEx mods, Minecraft with Forge/Fabric/Paper, or Terraria with tModLoader) could crash or fail to start if required mod or game files weren't ready in time. FiveM and RedM servers could also fail on cold starts for the same reason. These files are now prepared ahead of time so servers start reliably.
WindroseFixes: 2
- Joining a Windrose server through an invite code could route you through an unstable relay that dropped you shortly after connecting. Windrose now always connects directly using the server's address for a reliable connection.
- Mods now load in the order you set them, instead of whatever order they happened to come back in.
File ManagerFixes: 1
- Changing world-affecting settings like a world name or seed now correctly triggers the "world reset required" warning, even when those settings live in a config file rather than the dashboard.





