Project Zomboid Build 42 goes stable with Steam join fixed
Project Zomboid Build 42 is now the stable default, Steam Join works again, and admins can manage whitelists live from the dashboard. Also includes key Palworld fixes and clearer backup recovery.
MinecraftModsBackupsPalworldDashboardBilling
Project Zomboid Build 42 is now stable, with Steam join fixed

Build 42 has graduated to our stable branch, so new servers run it by default with a 3GB minimum. We also tracked down the bug that forced players to launch with -nosteam, so the normal Steam Join button works again and player names show up correctly.
- Clearer recovery when a backup turns out to be empty: If a backup or world save comes back empty, you'll now see an amber "Empty" badge and a reassuring "Your world is safe" banner with a direct link to your backups, instead of a confusing generic error.
- Import modpacks shared via CurseForge share links: You can now request modpacks from CurseForge share links, not just published projects. Packs imported this way stay private to your request and the servers they're installed on.
- Protected backups before Palworld character claims: Backups taken right before you claim a character are now protected from cleanup, just like manual backups, so you can always roll back to that exact moment.
- Sitewide sale prices now show automatically at checkout: When we're running a sitewide promotion, discounted prices now show right on game pages and apply automatically at checkout, no code needed.
- Higher default worker limit for Palworld base camps: Palworld servers now default to 30 base camp workers, matching the game's own worker ladder.
- Mid-cycle upgrades now carry over your remaining intro discount: If you upgrade your plan partway through a billing cycle, any remaining value from your intro discount now carries forward instead of being lost.
- Manage Project Zomboid admins and whitelist live from the dashboard: Add or remove admins and whitelisted players right from your dashboard, with changes applied to your running server immediately and your real player list kept accurate.