New gameValheim 1.0 arrives with console crossplay support
Valheim 1.0 is here with console crossplay, fixed difficulty presets, admin permissions, and world settings, plus fixes for Palworld crashes, CS2 restores, DayZ startup, and new server review tools.
Valheim 1.0 is live, with console crossplay support
Valheim's 1.0 update has landed, and your dashboard now shows console platform IDs on the player roster and Admins tab, resolves Steam names for crossplay joiners, and labels connecting players clearly as Crossplay players. We also capped server names so crossplay logins won't fail on longer names.
Better than before
See your server's rating right on My Servers
A quick rating strip now shows up on My Servers for your most-played game, and you can snooze it for 30 days if you're not in the mood. You can also manage all your reviews from Account → Reviews.
Reviews now show the game's cover art and full text
Star ratings on server cards now display the game's artwork alongside the reviewer's name and comment, so you can see who said what at a glance.
Tap a star to leave your review on Trustpilot
Tapping any star rating now opens Trustpilot pre-filled with that same star count, making it quicker to leave detailed feedback.
Rating thank-you screen now shows your game's artwork
After you rate your server, the thank-you screen now shows your game's cover art alongside the confirmation message.
Empty servers now auto-restart when a new game update lands
If nobody's online when a new game version comes out, your server now restarts itself onto the latest build so returning players don't hit a version mismatch. Servers with people connected are never interrupted.
Valheim roster now shows player names
Your Valheim server roster used to show cryptic platform IDs for connected players. It now shows their actual in-game character name alongside the platform ID.
2 more improvements
- Set your Valheim world seed before first launch: You can now type in a specific World Seed before your Valheim server starts for the first time, instead of getting a random one.
- My Servers popover now switches servers instantly: Picking a server from the My Servers popover now switches to it right away and always selects the server you clicked.
23 bugs squashed
7 Days to DieFixes: 1
- The world name field now rejects quotes, control characters and path separators with a clear message before they can cause a broken server. Custom uploaded worlds keep working as before.
CS2Fixes: 1
- A core CS2 config file could get overwritten with an old copy during certain restores, undoing recent Metamod setup. It's now left alone so your server always boots with fresh files.
DayZFixes: 1
- A server name or setting containing a quote mark could stop your DayZ server from starting with a config syntax error. Quotes are now handled correctly.
FiveMFixes: 1
- Your server's base resource files now refresh automatically when FXServer or cfx-server-data updates, instead of only being copied once. Your own edits and deletions are always kept.
PalworldFixes: 2
- Some Palworld servers reported the wrong game version or crashed on boot after an update because they were still pointing at old game files. Restarted servers now always pick up the correct, current files.
- Restoring a Palworld backup taken before your co-op host was set up could leave that character stuck and unattachable. The host character now gets re-detected properly so you can attach it from the dashboard again.
ValheimFixes: 9
- Certain Valheim mods that pinned an outdated mod loader could crash the server on startup with no useful error. The loader environment is now scoped correctly so these mods no longer bring the server down.
- The "turn this off" toggles for Valheim now warn that running certain commands permanently marks your character and world as cheated, so you know before you flip the switch. Copy referencing crossplay and the connect experience during boot was also corrected for the 1.0 release.
- The dashboard now warns you up front that turning off achievements in Valheim 1.0 permanently marks your character and world as cheated, before you run the commands.
- A rare error that could occur after your Valheim server was already online used to stop the server unnecessarily. It's now tolerated so your server keeps running.
- Servers with longer names could silently fail to log in to PlayFab crossplay, causing the server to appear stuck starting then stop with no visible error. Server names are now trimmed so crossplay logins always succeed.
- After the Valheim 1.0 update, console admins on your permission lists were incorrectly told "you are not admin." Admin, permitted, and banned lists now recognize console players correctly.
- Uploading a Valheim 1.0 world folder that isn't actually a loadable save now gets rejected right away instead of causing problems later.
- Changing combat difficulty, raids, or map settings in the dashboard now actually updates your Valheim world instead of being ignored on restart. Previously the world could keep its original settings no matter what you changed.
- The Normal difficulty preset and new-world defaults for Valheim now line up with the game's own Normal settings instead of drifting from them.
DashboardFixes: 1
- The little triangle that tells you a new game version is out was sometimes showing (or hiding) based on stale information after a restart behind the scenes. It now reflects the build your server actually booted with.
Discord integrationFixes: 1
- A broken command description briefly caused the Discord bot to lose its research, source and trust commands after an update. All commands are back and working.
ModsFixes: 2
- Some Bedrock addon packs with newer version formats or bundled sub-packs were wrongly rejected during upload. These now import correctly.
- Certain mods with dependencies were incorrectly refused during approval due to how open-ended version ranges were interpreted. This is now handled correctly.
NotificationsFixes: 1
- Emails letting you know your game got an update sometimes showed an old or generic version number instead of the real one. These now report the correct version for Palworld, Terraria, Rust and Don't Starve Together.
OnboardingFixes: 1
- Signing up on desktop or mobile no longer gets stuck when setting up your account, so new customers can finish onboarding smoothly.
ReviewsFixes: 1
- Cleaned up a small visual mismatch where review cards had different rounded corners than the server card they sit next to.
Support chatFixes: 1
- If a conversation was already started for you before you signed in, the chat launcher now shows the unread badge and preview right away instead of only after you open it.








