Counter-Strike 2 servers now support mods and Workshop maps
Counter-Strike 2 now supports plugins and Workshop maps, alongside new mod support for Enshrouded, Satisfactory, Core Keeper and more, plus fixes for Rust auto-wipe, Palworld saves, and faster large world imports.
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Counter-Strike 2 now supports mods

Counter-Strike 2 servers can now install plugins and Workshop maps, with the game properly reading your server's own settings and config files.
- Friends on a shared server now see how to start their own: If you're playing on a friend's shared server and don't have one of your own, you'll now see a simple card pointing you to start your own server for that game.
- Clearer messages when uploaded files are skipped: When unzipping files skips something, like a config file that holds a password, you'll now see a plain-language reason and a pointer to the right dashboard setting instead of a cryptic code.
- Public server pages now link to starting your own server: Waking or joining a friend's server from its public page now shows a quick link to start your own server for that game.
- Icarus world uploads show what they'll add: When uploading an Icarus save, the upload screen now tells you whether you're adding a player's prospect alongside existing ones or uploading a full dedicated server save.
- Satisfactory world uploads now load automatically on restart: Uploaded Satisfactory saves now land in the right save folder and automatically become the session your server loads at the next start, instead of needing extra steps.
- Factorio now has a real, working mod catalog: Factorio mods are mirrored, signed, and matched to the right game version, including their required dependencies and Space Age support. Updates respect each server's Space Age setting so a server never gets bumped onto a release it can't run.
- Enshrouded now supports mods: Upload Enshrouded mod loader (EML) mods through Files or SFTP and Haptic will run the loader for you before every start.
- Satisfactory now supports mods: You can add Satisfactory mods from the catalog, including any libraries they need, and keep them updated automatically.
- Don't Starve Together now supports Steam Workshop mods: Add mods straight from the Steam Workshop, with required mods attached automatically and updates kept in sync. You can also upload your own mods through Files or SFTP.
- Core Keeper now supports Steam Workshop mods: Add mods from the Steam Workshop or upload your own into the mods folder through Files or SFTP.