
Two steps, and people usually miss the second: upload the mod's folder into /Zomboid/mods/, then add its mod ID to the Mods= line in…
When Project Zomboid patches, Steam updates your players' games within minutes, but your server keeps running its current build until it restarts. Until…
Project Zomboid ships with safehouse claiming turned off on dedicated servers, so on a fresh server nobody gets a Claim Safehouse option. Turning it on is…
Your server card shows one address, like medic.squalltower.haptic.game:16261. Project Zomboid wants it in two boxes: everything before the colon goes in…
Adding Workshop mods in the Mods panel of your server dashboard is the whole job. When players join your Project Zomboid server, the game downloads any…
Zombie numbers are a regular setting on your server's dashboard, and changing them never touches your world, your bases, or your characters. Pick a Zombie…
Skill leveling speed is one slider on your dashboard: XP Multiplier. Set it anywhere from 0.1 to 20, hit Save, and it applies on the next restart. Nobody…
The blackout is a planned part of Project Zomboid, and you control it. Water Shutoff and Electricity Shutoff pick when each utility dies (or Disabled to…
Four settings on your dashboard decide how kind the roads are: Car Spawn Rate, Starting Gas in Cars, Car Condition, and Easy Vehicle Use. Changing them is…
Two dashboard toggles control sleep: Allow Sleep (can players sleep at all) and Require Sleep (do characters get tired and need it). Change them freely;…
Three settings on your server's dashboard decide how players treat each other: PVP (can players hurt players at all), PVP Safety System (players opt into…
Two dashboard toggles: Allow Minimap (the small live map window) and Allow World Map (the full map screen). Flip them any way you like; no map progress or…
Loot rarity is ten dropdowns on your dashboard, one per item category, each running from None to Abundant. Changing them is safe: nothing is deleted, and…
The helicopter is a built-in event that flies over and pulls zombies toward whoever it hovers above. One dashboard setting controls it: Helicopter Events,…
Four dashboard settings control the whole food game: Food Spoilage Speed, Refrigeration Effectiveness, the Nutrition System toggle, and Rotten Food Removal…
Day Length controls how much real time one in-game day takes, and you can change it on an existing world any time without losing anything. The Start Month,…
Find your Project Zomboid Admin Password, log in as the built-in admin account, and grant admin powers to friends from the Admins & Whitelist tab.
Project Zomboid loads mods top to bottom, and order matters: libraries and frameworks need to load before the mods that use them, and when two mods change…
Change any Project Zomboid sandbox setting from your dashboard: zombie population, loot, food spoilage, day length, and mod settings via Sandbox Overrides.

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